Targeting December 2026
Load your heroes onto the tank.
Take back a fallen kingdom and rebuild it — an idle RPG that actually ends.
- Genre
- Idle collection RPG × town building
- Platform
- Android · iOS
- Price
- Free with in-app purchases
- Language
- Korean · more to follow
- In development
- Since August 2022
- Target launch
- December 2026
Core Fun
What makes it different
Familiar idle-RPG foundations, with two things you will not find elsewhere.
Heroes ride the tank
Place heroes into up to 15 slots on the tank itself. Each of the 11 tanks opens a different slot layout, so your tank choice is your strategy.
Rescue, then rebuild
Every chapter you clear frees more of the 60 captured villagers. They move into buildings you construct, and the ruined kingdom visibly comes back to life.
An idle game with an ending
Most idle games are abandoned before anything concludes. Clear the final chapter here and you get a real ending — a feast in the kingdom you rebuilt.
Eight axes of growth
Heroes, tanks, gear, pets, relics, runes, summons, and the town. Leftover shards convert into StarSoul, so nothing you earn is ever wasted.
Screenshots
In game
Click any image to view it larger.
Cutscenes
28 hand-made cutscenes
Rescuing the king, the queen, the princess, raising each building for the first time — every milestone has its own scene.
Volume
Four years of content
Built by two people since August 2022.
Roadmap
Getting to launch
Content is complete. We are polishing and preparing for release, targeting a simultaneous Google Play and App Store launch in December 2026.
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Aug 2022Development begins
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Aug 2026All content implemented · playable build ready
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Sep – Nov 2026Payment and ad SDK integration, server features, closed beta and balance polish
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Dec 2026Launch on Google Play and the App Store
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2027 –Additional languages, Hard mode, and ongoing content updates